- CYBERCULTURE
- "Minds,
Machines, and the Multiverse: The Quest for the Quantum Computer"
By Julian Brown
Quantum computing is the latest next big thing in the world of long-range
computational research, and no wonder: exploiting the strange properties of
subatomic particles, a quantum computer could do its calculating in millions
of parallel universes at once. If you're as intrigued by the idea as the brainiest
physics geeks are, this book will get you well up to speed. Brown's detailed
explanations of quantum logic circuits are challenging but never less than
lucid, and his grasp of the technology's social and philosophical implications
is as deft as it is comprehensive.
- "The
Advent of the Algorithm: The Idea That Rules the World"
By David Berlinski
He's at it again. Berlinski--whose bestselling "A Tour of the Calculus" served
up an erudite and archly literary guide to the mathematics that modern science
is built on--has returned with an equally lavish history of the mathematics
that modern computing is built on. As before, Berlinski's exuberant sense
of style will either engage or enrage you, but if you really want to understand
the strange, momentous worldview that is algorithmic logic, there's no getitbusng
around this book. From binary math to genetic codes (by way of Leibniz, Goedel,
Turing, and Wallace Stevens), he plumbs the mysteries and mechanics of the
algorithm as no author has before.
- "Fire
in the Valley: The Making of the Personal Computer"
By Paul Freiberger and Michael Swaine
First published in 1984--the year the Macintosh was born--this riveting history
of the personal computer was long overdue for an upgrade. In the revised edition,
the authors bring the story up to date with snapshots from the browser wars,
the Apple renaissance, and Microsoft's death-star years, as well as reverent
where-are-they-nows on PC pioneers like Doug Engelbart and Steve Wozniak.
But the heart and soul of the narrative is still what it was in version 1.0:
the improbable saga of a bunch of West Coast techno-freaks who dreamed of
bringing computer power to the people--and built an industry on the dream.
- "The
Tipping Point: How Little Things Can Make a Big Difference"
by Malcolm Gladwell
"The best way to understand the dramatic transformation of unknown books into
bestsellers, or the rise of teenage smoking, or the phenomena of word of mouth
or any number of the other mysterious changes that mark everyday life," writes
Malcolm Gladwell, "is to think of them as epidemics. Ideas and products and
messages and behaviors spread just like viruses do." Although anyone familiar
with the theory of memetics will recognize this concept, Gladwell's "The Tipping
Point" shares quite a few interesting twists on the subject.
- "The
Social Life of Information"
by John Seely Brown and Paul Duguid
How many times has your PC crashed today? While Gordon Moore's now famous
law projecting the doubling of computer power every 18 months has more than
borne itself out, it's too bad that a similar trajectory of the reliability
and usefulness of all that power didn't come to pass as well. Advances in
information technology are most often measured in the cool numbers of megahertz,
throughput, and bandwidth--but, for many of us, the experience of these advances
might be better measured in hours of frustration. The gap between the hype
of the Information Age and its reality is often wide and deep, and it's into
this gap that John Seely Brown and Paul Duguid plunge in "The Social Life
of Information."
- "Geeks:
How Two Lost Boys Rode the Internet out of Idaho"
by Jon Katz
Teenage hackers Jesse Dailey and Eric Twilegar are the heroes of "Geeks: How
Two Lost Boys Rode the Internet out of Idaho," a thoughtful, affecting pop
ethnography--and heroes is exactly what Jon Katz wants you to see them as.
To the rest of the world, themselves included, they are geeks, which is a
complicated thing to be these days. With the rise of the networked economy,
the world and its wealth have become increasingly dependent on the expertise
of Star Wars-loving, cola-swilling propellerheads everywhere.
- The
Robot in the Garden: Telerobotics and Telepistemology in the Age of the Internet"
edited by Ken Goldberg
It may be trite to say that new technology changes the way we see ourselves
and the world, but it's crucial that we explore those changes fully. In "The
Robot in the Garden," computer scientist Ken Goldberg curates a collection
of essays on telerobotics by critics, philosophers, and engineers, addressing
questions as fundamental as "How does mediation affect the knowledge we acquire?"
- "True
Names and the Opening of the Cyberspace Frontier"
by Vernor Vinge and James Frenkel
In 1981, three years before the publication of William Gibson's "Neuromancer,"
Vernor Vinge's novella "True Names" invented the concept of cyberspace. This
book explores the blossoming discoveries and groundbreaking applications,
both current and future, on the new frontier of the Internet and all its subsets.
Vernor Vinge is a computer science professor at San Diego State University
who is known for writing science fiction that combines an insightful grasp
of technology with some of the most fantastic scenarios ever imagined.
- "The
Emerging Cyberculture: Literacy, Paradigm & Paradox"
Edited by Stephanie Gibson and Ollie O. Oriedo
"The Emerging Cyberculture" is a collection of essays from innovative thinkers
in the field of hypertext and cyberspace. This book offers excellent forays
into the interaction between the emerging communication technologies and American
culture. "The Emerging Cyberculture" explores what occurs when a dominant
communications shift takes place--these shifts alter how we manage information,
challenge previously unquestioned assumptions, and change how the self is
viewed.
- BUSINESS
- e-Patent
Strategies for Software, e-Commerce, the Internet, Telecom Services, Financial
Services, and Business Methods (with Case Studies and Forecasts)
by Stephen C. Glazier
Publication date: February 21, 2000
Binding: Paperback
Subjects: Patents; Patent, Trademark, Copyright; Electronic commerce
ISBN: 0966143779
- e-RPG:
Building AS/400 Web Applications with RPG
by Brad Stone, Bradley V. Stone
Publication date: February 25, 2000
Binding: Paperback
Subjects: Business/Economics; AS/400; General
ISBN: 1583470085
- Building
an Intelligent E-Business
by David Ferris
Publication date: March 2000
Binding: Hardcover
Subjects: Computer Books: General; Computer Bks - Communications / Networking;
Computers
ISBN: 076152763X
- How
to Win Customers in the Digital World: Total Action or Fatal Inaction
by Peter Vervest, A. Dunn
Publication date: March 2000
Binding: Hardcover
Subjects: Computers; Internet marketing; Customer relations
ISBN: 3540665757
- Websights
: The Future of Business and Designs on the Internet
by Katherine Nelson(Editor)
Publication date: March 2000
Binding: Hardcover
Subjects: Art; Computer Bks - Communications / Networking; Computers
ISBN: 1883915074
- Computer
Inselligence [yes, in-sell-igence, not intelligence]
by Mark Melin
Publication date: March 2000
Binding: Hardcover
Subjects: Business/Economics; Business / Economics / Finance; General
ISBN: 1886284571
- Internet
Business Intelligence : How to Build a Big Company System on a Small Company
Budget
by David Vine
Publication date: March 2000
Binding: Paperback
Subjects: Business intelligence; Computer network resources; Internet (Computer
network)
ISBN: 0910965358
- Marketing
on the Internet
by Simon Colin, Simon Collin
Publication date: March 1, 2000
Binding: Paperback
Subjects: Business/Economics; Marketing; Business / Economics / Finance
ISBN: 0713485515
- Nothing
But Net : Business the Cisco Way
by David Sautorbusffer
Publication date: March 1, 2000
Binding: Hardcover
Subjects: Business/Economics; Business / Economics / Finance; General
ISBN: 1841120871
|